Playtesting!


The Compleat Wayfarer is being playtested in two games at the moment. The main things we’re looking out for are:

  • How strong do characters feel with the starting and max spirit they get?
  • How fragile/tanky do characters feel with the injury and recovery rules?
  • How does progression feel?
  • Do any of the special abilities feel like traps, or “too good not to take”?

I’m also working on a Google Sheets character sheet for online play, which I’ll release when version 1.0 of the game is ready.

Files

The Compleat Wayfarer v0.57.pdf 1 MB
Nov 01, 2023

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