Neon Sprawl v0.11
Neon Sprawl » Devlog
Two small changes that came up during playtesting:
- Made it more clear that working on a long-term project always gives you some progress, even if you don’t roll well.
- If you “fail” a gear roll and can’t (or won’t) spend leverage to improve it, you don’t get nothing. Instead, you can accept a lesser or flawed version of what you wanted.
Both come down to the fact that leverage is valuable and it would feel bad to spend leverage and get literally nothing for it.
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Neon Sprawl
A tiny cyberpunk hack based on Neon City Overdrive.
Status | In development |
Category | Physical game |
Author | Emi |
Tags | Cyberpunk, dice-pool, neon-city-overdrive, roleplaying-game, Tabletop role-playing game |
More posts
- Neon Sprawl v0.1958 days ago
- Neon Sprawl v0.1860 days ago
- Neon Sprawl v0.16Nov 11, 2024
- Neon Sprawl v0.15Nov 05, 2024
- Neon Sprawl v0.13Oct 15, 2024
- Neon Sprawl v0.12Oct 02, 2024
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